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Submitted by Luke Hodorowicz, posted on August 11, 1999

Image Description, by Luke Hodorowicz

This is a screen shot of my partially completed 3D engine. Nothing special. Uses a PVS and hardware Z-Buffer. I do pride myself, however on the test-level. After making quake levels for years, I can do pretty much anything I want with worldcraft in a couple of hours, convert it to my data format, and have a quake-sized level with complex geometry to test with. The textures I made with Paint Shop Pro. It took me a while to make them since I'm no 2D artist. My skills tend lie in the 3D realm. The engine is currently in limbo though, as I have lots of sticks in the fire coding wise, as well as being a full-time student. You can check out more about the engine in my tech-file here on flipcode. Got Comments? Email me.

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Archive Notice: This thread is old and no longer active. It is here for reference purposes. This thread was created on an older version of the flipcode forums, before the site closed in 2005. Please keep that in mind as you view this thread, as many of the topics and opinions may be outdated.

September 06, 2000, 12:13 PM

By Jiminy he's right!

(erm... see IOTD 5th September 2000)

This thread contains 1 message.
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