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 Home / 3D Theory & Graphics / A noob question about DXUT in DirectX SDK Account Manager
Archive Notice: This thread is old and no longer active. It is here for reference purposes. This thread was created on an older version of the flipcode forums, before the site closed in 2005. Please keep that in mind as you view this thread, as many of the topics and opinions may be outdated.

April 04, 2005, 01:43 PM

Hi all

Im new here, these days i downloaded DirectX SDK 9.0c (update febrary 2005) and now i can see that examples uses a DXUT interface. Whats the difference about using DXUT and not use it ?

Its like OpenGL and GLUT ??

A lot of thx


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