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Archive Notice: This thread is old and no longer active. It is here for reference purposes. This thread was created on an older version of the flipcode forums, before the site closed in 2005. Please keep that in mind as you view this thread, as many of the topics and opinions may be outdated.
 
stoneghost

March 08, 2005, 07:42 AM

Hi,

I have a question concerning the pixel visibilty test order.

Is it right that only the Z-test is performed before the pixel shader on new graphicchips (R360/400 and NV40)?
And only, if the depth value is not modified in the pixel shader.

And that the stencil and scissor test is already performed after the pixel shader, so there is no skipping of unnecessary pixel shader program execution?

 
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