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 Home / 3D Theory & Graphics / How do perspective rectification in portal Clipping Account Manager
Archive Notice: This thread is old and no longer active. It is here for reference purposes. This thread was created on an older version of the flipcode forums, before the site closed in 2005. Please keep that in mind as you view this thread, as many of the topics and opinions may be outdated.

March 01, 2005, 06:50 AM

I want use 2D clipping in my portal demo.This need a perspective rectification,but i don't know how do it:( If anybody know how to do a perspective rectification,please tell me or give me some threads.thanks!

Arne Rosenfeldt

March 01, 2005, 06:56 AM

I don't understand, but I reply nonetheless

Clipping against arbitray 2d polygons is standard.
Convex Polygons is even easier: one edge at a time.

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