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 Home / Game Design & Programming / Shader Managment class Account Manager
Archive Notice: This thread is old and no longer active. It is here for reference purposes. This thread was created on an older version of the flipcode forums, before the site closed in 2005. Please keep that in mind as you view this thread, as many of the topics and opinions may be outdated.

November 19, 2004, 01:59 AM


I' am writing my shaders in Cg and I want to and a Shadermanager class to my program since I use more and more shaders. Does some one allready thought about a good design of this class?


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