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 source code
4

Started by adrian1 on January 17, 2005, 03:06 PM
Updated January 18, 2005, 10:37 AM

 Load 3d scenes over the Internet
4

Started by Timothy A. Graupmann on December 24, 2004, 01:45 PM
Updated January 17, 2005, 08:20 PM

 Binding actions from scripts to characters in game (?)
5

Started by Vast on January 16, 2005, 11:00 PM
Updated January 17, 2005, 12:04 AM

 is dx debug runtime selected?
2

Started by Juan on December 17, 2004, 05:56 PM
Updated January 12, 2005, 10:53 AM

 Verlet integration and timestep question
7

Started by arctwelve on January 10, 2005, 04:28 PM
Updated January 11, 2005, 01:41 PM

 Programmer Interview
1

Started by Xcalibur on January 09, 2005, 10:36 AM
Updated January 09, 2005, 10:36 AM

 New tutorial on writing a 2d game using SDL
1

Started by Jari Komppa on January 09, 2005, 08:19 AM
Updated January 09, 2005, 08:19 AM

 Going big :-)
4

Started by etienne2005 on January 07, 2005, 11:29 AM
Updated January 07, 2005, 04:11 PM

 Hit Fly 0.1
48

Started by FrancoisSoft on January 03, 2005, 10:14 AM
Updated January 06, 2005, 02:22 PM

 Best way to prototype?
9

Started by ezekiel on November 23, 2004, 01:11 PM
Updated January 06, 2005, 11:45 AM

 Dropping out of fullscreen and leaving a message box.
1

Started by instinkt900 on January 06, 2005, 08:27 AM
Updated January 06, 2005, 08:27 AM

 DirectX 9.0c and MSVC++ 2005 Express Beta
2

Started by maddmatt on January 05, 2005, 12:52 PM
Updated January 05, 2005, 01:02 PM

 Rigid Body Dynamics - Impulse method - Please give me some advice.
9

Started by CuppoJava on January 03, 2005, 02:01 PM
Updated January 04, 2005, 06:13 PM

 using OpenGL without initializing a window
5

Started by d3lphi on January 03, 2005, 04:39 AM
Updated January 03, 2005, 08:43 AM

 OpenGL or DirectX?
24

Started by IlyaZ on November 14, 2004, 04:21 PM
Updated January 03, 2005, 02:46 AM

 Starting Project, need reliable components.
2

Started by smithprog on December 31, 2004, 08:59 AM
Updated December 31, 2004, 09:32 AM

 NormalMaps and Shaders in 3dsmax 7
1

Started by quake2 on December 25, 2004, 02:45 PM
Updated December 25, 2004, 02:45 PM

 Source Engine for prototyping
6

Started by gerbopel on December 24, 2004, 07:23 AM
Updated December 25, 2004, 11:10 AM

 Exporting Lightmaps from 3DS MAX
3

Started by thedrummer on December 25, 2004, 04:34 AM
Updated December 25, 2004, 10:03 AM

 Pointer to differtent structs
5

Started by Vincent Broeren on December 24, 2004, 08:17 AM
Updated December 24, 2004, 04:36 PM

 Pax a halflife 2 mod
1

Started by gamerfreak101 on December 22, 2004, 03:37 PM
Updated December 22, 2004, 03:37 PM

 Collision detection
4

Started by devil20 on December 18, 2004, 12:31 AM
Updated December 20, 2004, 04:51 PM

 Newbie
2

Started by cybersquid on December 19, 2004, 04:46 PM
Updated December 20, 2004, 03:16 AM

 bones and joints
2

Started by adrian1 on December 15, 2004, 04:00 PM
Updated December 15, 2004, 07:19 PM

 Principles of organization
4

Started by Kalani Thielen on December 03, 2004, 10:20 AM
Updated December 13, 2004, 04:14 PM

 Help for a VB game!
1

Started by RJLCyberPunk on December 13, 2004, 03:37 PM
Updated December 13, 2004, 03:37 PM

 Using dynamic arrays in Cg
1

Started by McZonk on December 10, 2004, 12:00 PM
Updated December 10, 2004, 12:00 PM

 collision detection theory
5

Started by LabRat404 on December 08, 2004, 09:42 AM
Updated December 08, 2004, 01:43 PM

 GarageGames Releases Lighting Pack
1

Started by ggintern on December 06, 2004, 06:04 PM
Updated December 06, 2004, 06:04 PM

 My game journal
3

Started by Schnoogs on December 04, 2004, 01:40 PM
Updated December 04, 2004, 02:50 PM

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