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 How do I output a triangle-strip from an ordered list of triangles?
1

Started by David Llewellyn on March 09, 2005, 11:23 AM
Updated March 09, 2005, 11:23 AM

 Depthbuffering on GPU (using CG)
4

Started by Cygnus on March 08, 2005, 02:47 PM
Updated March 09, 2005, 10:34 AM

 Texture coords in shared vertices (OGL)
10

Started by telak on March 06, 2005, 01:45 PM
Updated March 08, 2005, 05:02 PM

 3ds Max plus Animation plus X files (the novel)
1

Started by dgreb on March 08, 2005, 02:43 PM
Updated March 08, 2005, 02:43 PM

 Howto draws a simple plane and morphs it into a sphere?
8

Started by langtudontinh on March 02, 2005, 02:32 AM
Updated March 08, 2005, 11:26 AM

 Particle Repulsion
8

Started by takis on March 08, 2005, 03:27 AM
Updated March 08, 2005, 11:21 AM

 Pixel Visibility Test Order
1

Started by stoneghost on March 08, 2005, 07:42 AM
Updated March 08, 2005, 07:42 AM

 Triangle vs Sphere collison detection
7

Started by David Kosenina on March 07, 2005, 05:18 AM
Updated March 08, 2005, 06:16 AM

 histogram matching
3

Started by Shawn Swift on March 07, 2005, 07:33 PM
Updated March 08, 2005, 05:26 AM

 OpenGL speed
4

Started by kodekrazy on March 06, 2005, 11:06 AM
Updated March 06, 2005, 03:22 PM

 Multiple Render Target in OpenGL
2

Started by Bozo on March 05, 2005, 02:43 AM
Updated March 05, 2005, 04:32 AM

 Rendering multiple objects in world trasnformation
3

Started by RPSmith on March 04, 2005, 10:50 AM
Updated March 05, 2005, 01:34 AM

 antialiased lines
7

Started by Peter Bone on February 14, 2005, 07:58 AM
Updated March 04, 2005, 07:14 PM

 software 3d engine ponderings
7

Started by flow on March 02, 2005, 02:37 PM
Updated March 04, 2005, 10:14 AM

 DVD playback technical question
11

Started by jag on February 28, 2005, 02:03 PM
Updated March 03, 2005, 09:30 PM

 Problem using tex1D in CG fragment shader
4

Started by Cygnus on March 02, 2005, 10:19 AM
Updated March 03, 2005, 05:19 AM

 MFC with Direct X
3

Started by gasto on March 02, 2005, 02:49 PM
Updated March 03, 2005, 03:12 AM

 3DS or OBJ loader for DirectX8
4

Started by Firlefanz on March 01, 2005, 09:12 AM
Updated March 03, 2005, 01:32 AM

 How does D3D draw work?
1

Started by tarkey on March 02, 2005, 09:25 PM
Updated March 02, 2005, 09:25 PM

 shadows in dynamic worlds
4

Started by sylphaleya on March 02, 2005, 08:47 AM
Updated March 02, 2005, 05:03 PM

 Converting to VRML
1

Started by mattn on March 02, 2005, 02:23 PM
Updated March 02, 2005, 02:23 PM

 3DMath Q
8

Started by ljilekor on February 28, 2005, 09:27 AM
Updated March 02, 2005, 11:48 AM

 Finding the point of reflection for a ray on a plane
14

Started by cipherx on March 01, 2005, 06:48 AM
Updated March 02, 2005, 08:15 AM

 Triangle mesh optimization ?
4

Started by Oceansoul on February 25, 2005, 03:20 AM
Updated March 02, 2005, 01:04 AM

 Image loader for OpenGL
12

Started by LinKage on February 27, 2005, 04:47 PM
Updated March 01, 2005, 09:24 PM

 Mesh Generator
19

Started by Enlight on February 17, 2005, 03:20 PM
Updated March 01, 2005, 06:05 PM

 per-fragment sphere mapping
2

Started by erkokite on March 01, 2005, 12:58 PM
Updated March 01, 2005, 01:10 PM

 best way to get frustrum planes to world space?
17

Started by fab on February 21, 2005, 03:34 AM
Updated March 01, 2005, 08:52 AM

 Transparent textures on 3D models
14

Started by Tristan on February 22, 2005, 07:01 AM
Updated March 01, 2005, 07:32 AM

 How do perspective rectification in portal Clipping
2

Started by pannan on March 01, 2005, 06:50 AM
Updated March 01, 2005, 06:56 AM

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