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 Collision related question.
2

Started by devil20 on March 18, 2005, 08:26 AM
Updated March 18, 2005, 09:04 AM

 x, y, z, w - need clarification on the w please.
12

Started by Steven Hansen on March 15, 2005, 05:45 PM
Updated March 17, 2005, 05:51 PM

 Proper pronounciation of Verlet, source for original paper from 1967
1

Started by John Schultz on March 17, 2005, 05:30 PM
Updated March 17, 2005, 05:30 PM

 managing .fx techniques
3

Started by ganchmaster on March 07, 2005, 10:50 AM
Updated March 17, 2005, 02:53 PM

 cg crashing while initializing
1

Started by nih_co on March 17, 2005, 09:16 AM
Updated March 17, 2005, 09:16 AM

 point projection on a line
3

Started by takis on March 16, 2005, 10:26 AM
Updated March 17, 2005, 06:56 AM

 Building a local coordinate system through a 3d point
4

Started by takis on March 14, 2005, 04:34 PM
Updated March 17, 2005, 06:43 AM

 SetTexture() quits app without error msg
7

Started by digitalblade on March 16, 2005, 05:58 AM
Updated March 16, 2005, 03:14 PM

 VBO Woes
5

Started by CyberSlag5k on March 14, 2005, 05:39 PM
Updated March 16, 2005, 08:34 AM

 There should be more jokes in this section.
22

Started by BurningCircuit on March 09, 2005, 11:21 AM
Updated March 16, 2005, 06:22 AM

 help, diffuse lighting seems view dependant
4

Started by erkokite on March 14, 2005, 09:14 PM
Updated March 15, 2005, 09:54 PM

 [D3D] Matrix concatenation problem (with uniform scaling)
5

Started by Dexter on March 14, 2005, 01:18 AM
Updated March 15, 2005, 02:02 PM

 Shadow volume scissors
2

Started by Anders Pistol on March 15, 2005, 08:43 AM
Updated March 15, 2005, 10:06 AM

 Removing perspective effect from a bitmap image
5

Started by jtullos2005 on March 05, 2005, 06:57 PM
Updated March 15, 2005, 09:42 AM

 light source direction with phong
4

Started by Peter Bone on March 11, 2005, 08:17 AM
Updated March 14, 2005, 11:39 PM

 1st person camera
2

Started by kodekrazy on March 14, 2005, 05:08 PM
Updated March 14, 2005, 07:34 PM

 Transparency don't work with D3DXLoadSurfaceFromFile
12

Started by larjun on March 10, 2005, 03:03 PM
Updated March 14, 2005, 12:51 PM

 My kingdom for a horse!
8

Started by dgreb on March 09, 2005, 01:47 PM
Updated March 14, 2005, 10:31 AM

 2D & 3D programming
8

Started by asmcoder on February 05, 2005, 10:41 AM
Updated March 14, 2005, 07:03 AM

 camera interpolation (linear is bad).
6

Started by takito on March 13, 2005, 02:10 AM
Updated March 13, 2005, 05:16 PM

 ASE, camera, quaternions
5

Started by Laze Ristoski on March 12, 2005, 07:41 AM
Updated March 13, 2005, 04:26 PM

 Render-to-depth-texture on Radeon 9600?
8

Started by Reedbeta on March 09, 2005, 05:59 PM
Updated March 12, 2005, 07:48 PM

 Qhull problems
10

Started by devil20 on March 10, 2005, 07:04 AM
Updated March 12, 2005, 02:10 AM

 Problem with Color in VertexBuffers
2

Started by bueyuekt on March 11, 2005, 01:52 AM
Updated March 11, 2005, 02:23 AM

 Transforming a ray into non-uniformly scaled local space
3

Started by nenad on March 10, 2005, 04:55 PM
Updated March 10, 2005, 07:31 PM

 DX Render Targets
5

Started by jag on March 10, 2005, 05:43 PM
Updated March 10, 2005, 07:23 PM

 Depth in perspective shadowmap
4

Started by Volgut on March 09, 2005, 08:53 AM
Updated March 10, 2005, 01:18 PM

 Finding nearest points within radius with Octree
2

Started by takis on March 10, 2005, 08:03 AM
Updated March 10, 2005, 09:51 AM

 Apply texture to two opposite sides of a quad.
14

Started by langtudontinh on March 08, 2005, 02:52 AM
Updated March 10, 2005, 04:25 AM

 How to add points to an adaptive octree?
1

Started by takis on March 09, 2005, 12:56 PM
Updated March 09, 2005, 12:56 PM

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