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 Water Animation
3

Started by dumb on March 28, 2005, 10:06 PM
Updated March 29, 2005, 04:48 AM

 Problem with projective texturing
5

Started by Opioid on March 27, 2005, 07:35 AM
Updated March 28, 2005, 04:20 AM

 Improvement to parallax mapping
11

Started by Reedbeta on March 25, 2005, 12:59 PM
Updated March 27, 2005, 10:29 PM

 Full Screen Projective Texture Mapping
5

Started by Kain1956 on March 26, 2005, 10:48 PM
Updated March 27, 2005, 06:18 PM

 Blurring an image in D3D
4

Started by Goz on March 26, 2005, 02:10 PM
Updated March 27, 2005, 03:38 PM

 GL Screen Flickering?
7

Started by w4rPh3ous on March 26, 2005, 11:32 AM
Updated March 27, 2005, 07:27 AM

 Fast depth-of-field effect in OpenGL - How to do it?
3

Started by Danny Holten on March 26, 2005, 03:04 AM
Updated March 27, 2005, 07:24 AM

 Techniques for reasonably nice water??
5

Started by w4rPh3ous on March 25, 2005, 11:53 AM
Updated March 26, 2005, 05:52 PM

 Skeletal Animation and Surfaces...
7

Started by WoozzleWazzle on March 25, 2005, 05:54 PM
Updated March 26, 2005, 09:34 AM

 HLSL + matrices
1

Started by mentalcalculator on March 26, 2005, 09:26 AM
Updated March 26, 2005, 09:26 AM

 Using DirectShow to create avi file
1

Started by shvalb on March 25, 2005, 08:03 AM
Updated March 25, 2005, 08:03 AM

 OpenGL matrix problem
4

Started by kinzeron on March 24, 2005, 02:37 PM
Updated March 25, 2005, 01:01 AM

 Matrices, matrices and more matrices
7

Started by mentalcalculator on March 24, 2005, 01:25 PM
Updated March 24, 2005, 11:27 PM

 rotating question
4

Started by takis on March 23, 2005, 03:39 PM
Updated March 24, 2005, 02:20 PM

 Making spacey clouds or nebula with DirectX8.1 (3D)
8

Started by Firlefanz on March 23, 2005, 05:47 AM
Updated March 24, 2005, 05:36 AM

 .max file format documentation.... Help !!!
6

Started by riego on March 02, 2005, 11:44 AM
Updated March 23, 2005, 06:59 AM

 Final gather and ambient occlusion
4

Started by tetsifly on March 18, 2005, 06:51 AM
Updated March 22, 2005, 07:21 AM

 DIY motion capture?
1

Started by burana on March 22, 2005, 03:16 AM
Updated March 22, 2005, 03:16 AM

 D3D Menu
2

Started by khm on March 21, 2005, 09:45 AM
Updated March 21, 2005, 12:10 PM

 Scaling objects using world matrix in direct3d
2

Started by Cazzz on March 21, 2005, 04:33 AM
Updated March 21, 2005, 06:37 AM

 ARB vertex program - generating texture coords
4

Started by qesbit on March 20, 2005, 10:42 AM
Updated March 20, 2005, 03:18 PM

 D3D alt-tab when in fullscreen-mode
5

Started by Opioid on March 19, 2005, 10:12 AM
Updated March 20, 2005, 08:54 AM

 Distances to clipping planes
10

Started by MikeMorcilla on March 17, 2005, 12:00 PM
Updated March 20, 2005, 08:51 AM

 COLLADA - how is it coming along?
2

Started by NickWest on March 03, 2005, 10:59 AM
Updated March 20, 2005, 07:49 AM

 Looking for shader dump utility fo D3D apps
2

Started by V1C on March 20, 2005, 04:32 AM
Updated March 20, 2005, 05:19 AM

 Rendering particles fast in opengl
6

Started by ninjarabbit on March 19, 2005, 09:31 PM
Updated March 20, 2005, 03:03 AM

 directshow + d3d
4

Started by jag on March 17, 2005, 11:53 AM
Updated March 20, 2005, 01:17 AM

 Skeletal Animations
4

Started by mallouk on March 17, 2005, 05:05 PM
Updated March 19, 2005, 06:58 PM

 Reusing BackBuffer Contents in Direct3D
3

Started by Venki on March 19, 2005, 05:05 AM
Updated March 19, 2005, 05:52 AM

 DirectX Copy Textures
7

Started by Illco on March 18, 2005, 05:28 AM
Updated March 18, 2005, 01:27 PM

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