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 Delayed loading with OpenGL and SetPixelFormat
1

Started by Tim Smith on October 27, 1999, 12:17 PM
Updated October 27, 1999, 12:17 PM

 D3DRM RayPick Help
1

Started by J. G. on October 26, 1999, 09:34 PM
Updated October 26, 1999, 09:34 PM

 Terrain
4

Started by Kirk on October 08, 1999, 01:41 PM
Updated October 26, 1999, 12:12 PM

 WORLD VS. CAMERA SPACE
4

Started by just starting out on October 22, 1999, 11:06 PM
Updated October 25, 1999, 04:59 PM

 Good simple math
2

Started by Duncan turnbull on October 19, 1999, 12:39 PM
Updated October 25, 1999, 02:15 PM

 OpenGL troubles with 3dfx, 24bit/32bit graphics
6

Started by Oscar Rydberg on October 18, 1999, 06:28 AM
Updated October 25, 1999, 02:10 AM

 Texture Problems
3

Started by Patrick on October 14, 1999, 03:39 PM
Updated October 24, 1999, 01:34 PM

 OpenGL speed up a la Quake?
9

Started by Oscar Rydberg on October 21, 1999, 01:52 PM
Updated October 23, 1999, 03:58 AM

 FPS Game in OpenGL?
2

Started by dinotrack on October 19, 1999, 06:37 PM
Updated October 20, 1999, 03:08 AM

 Rotations in object space
4

Started by Eric on October 17, 1999, 04:35 PM
Updated October 19, 1999, 12:05 PM

 OpenGL, miniGL and 3dfx?
2

Started by Oscar Rydberg on October 15, 1999, 03:27 AM
Updated October 15, 1999, 01:30 PM

 Box Physics
2

Started by Kris on October 14, 1999, 05:24 PM
Updated October 15, 1999, 09:35 AM

 Good tutorials for OpenGL
3

Started by Riccardo Fischetti on October 15, 1999, 03:42 AM
Updated October 15, 1999, 04:45 AM

 Collision handling
8

Started by Ake on October 11, 1999, 01:06 PM
Updated October 13, 1999, 12:48 PM

 fast poligon sorting algo for a 3D engine
5

Started by Luca Fossato on October 11, 1999, 04:52 AM
Updated October 13, 1999, 07:31 AM

 Where to start?
2

Started by Sean R. on October 12, 1999, 04:16 PM
Updated October 12, 1999, 05:46 PM

 Creating a frustrum
3

Started by Michael Henry on October 11, 1999, 06:07 PM
Updated October 12, 1999, 05:37 PM

 Simple 2d computations
1

Started by Dmitry on October 11, 1999, 01:45 PM
Updated October 11, 1999, 01:45 PM

 Skinning Models in OpenGL
2

Started by MudRat on October 10, 1999, 12:33 AM
Updated October 10, 1999, 12:48 AM

 Performance Analysers
1

Started by Effin Goose on October 08, 1999, 10:43 PM
Updated October 08, 1999, 10:43 PM

 VB Revolution 3D Engine
1

Started by Simon Theophil on October 08, 1999, 04:25 PM
Updated October 08, 1999, 04:25 PM

 octree data structures (again!)
2

Started by frenzy on October 08, 1999, 12:41 AM
Updated October 08, 1999, 01:08 PM

 Handle multilevels(or floors) in a 3d world
7

Started by xerid on October 06, 1999, 04:02 AM
Updated October 08, 1999, 01:03 PM

 Wall collissions in 3d engines?
3

Started by Oscar Rydberg on October 07, 1999, 08:39 AM
Updated October 08, 1999, 01:39 AM

 Freeware 3D format converters?
3

Started by Kirk on October 04, 1999, 12:07 PM
Updated October 06, 1999, 03:00 AM

 octrees and frustum clipping
5

Started by Andrew Sampson on September 17, 1999, 03:21 AM
Updated October 05, 1999, 06:50 PM

 D3D IM Texture Swap
1

Started by Unil Jang on October 04, 1999, 10:03 AM
Updated October 04, 1999, 10:03 AM

 Ray and triangle collision
3

Started by Sobiet on October 03, 1999, 02:21 PM
Updated October 04, 1999, 12:32 AM

 Triangulation
5

Started by Josh Baker on October 01, 1999, 10:55 PM
Updated October 03, 1999, 08:48 AM

 best looking sky for a landscape project
7

Started by Phil Carlisle on September 28, 1999, 03:11 PM
Updated October 01, 1999, 08:04 PM

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