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 wgl & pbuffers & fltk
2

Started by Kruzty on May 02, 2005, 12:54 PM
Updated May 02, 2005, 03:33 PM

 Yaw Rotation problems (DirectX, C++)
2

Started by atomic2005 on May 02, 2005, 04:39 AM
Updated May 02, 2005, 05:15 AM

 Problem with glDrawRangeElementsEXT
6

Started by Bumper on April 30, 2005, 03:45 PM
Updated May 01, 2005, 09:28 AM

 Procedural Terrain Generation API
5

Started by aschepis17 on April 28, 2005, 06:40 AM
Updated May 01, 2005, 09:05 AM

 D3DXLoadSurfaceFromMemory() -- what am I doing wrong?
9

Started by DXDummy on April 29, 2005, 02:55 PM
Updated May 01, 2005, 06:18 AM

 moving from GLSL to CG
1

Started by fab on May 01, 2005, 12:58 AM
Updated May 01, 2005, 12:58 AM

 Substitute for glLogiOp() in DirectX?
3

Started by Julio Gorgé on April 30, 2005, 04:58 PM
Updated April 30, 2005, 06:12 PM

 color keying and Opengl
15

Started by kiddygames on April 27, 2005, 06:06 AM
Updated April 29, 2005, 11:50 AM

 IGame and Normals list
6

Started by NightElf on April 29, 2005, 03:34 AM
Updated April 29, 2005, 09:46 AM

 division vs multiplication , silcon area, latency, energy
24

Started by Arne Rosenfeldt on April 22, 2005, 08:29 AM
Updated April 28, 2005, 12:30 PM

 left hand Coordinate Systems to right hand ?
2

Started by AndyIEG on April 28, 2005, 06:11 AM
Updated April 28, 2005, 09:20 AM

 Problem with Z-buffer and glPolygonOffset
16

Started by Cygnus on April 18, 2005, 08:04 AM
Updated April 28, 2005, 05:35 AM

 Compressing Shadow Map's
2

Started by Brian Sharpe on April 27, 2005, 12:18 AM
Updated April 27, 2005, 03:12 AM

 intersection problem: dynamic mesh vs. vertex
4

Started by shine on April 25, 2005, 03:44 AM
Updated April 26, 2005, 08:19 PM

 Multi-pass or Multi-tap?
1

Started by Steven Hansen on April 26, 2005, 05:59 PM
Updated April 26, 2005, 05:59 PM

 Scale and directional light in directx
5

Started by TFreudi1 on April 26, 2005, 10:34 AM
Updated April 26, 2005, 04:50 PM

 Bloom specifics
5

Started by Steven Hansen on April 21, 2005, 02:40 PM
Updated April 26, 2005, 04:49 PM

 Building an OBB tree
1

Started by Marmakoide on April 26, 2005, 12:36 PM
Updated April 26, 2005, 12:36 PM

 Viewport Shifting in subpixel space ??? HowTo ?
11

Started by DaRkEy69 on April 22, 2005, 04:20 AM
Updated April 26, 2005, 08:02 AM

 my own 3D API (help please)
7

Started by blackwindzx1 on April 21, 2005, 05:28 PM
Updated April 25, 2005, 05:38 PM

 IVMRSurfaceAllocatorEx9 video image quality gain?
1

Started by jag on April 25, 2005, 03:30 PM
Updated April 25, 2005, 03:30 PM

 let's talk about quaternions
4

Started by DonJuan on April 23, 2005, 04:00 PM
Updated April 25, 2005, 09:45 AM

 exporting plugin for 3dmax5 - multitexturing
2

Started by zwito on April 25, 2005, 02:05 AM
Updated April 25, 2005, 09:40 AM

 Color Interpolation problem [software renderer]
17

Started by gueratomik on April 22, 2005, 01:46 PM
Updated April 25, 2005, 05:21 AM

 OpenGL projection matrix problem
3

Started by insom on April 23, 2005, 07:47 PM
Updated April 23, 2005, 09:06 PM

 Terrain Rendering Techinques
29

Started by howbizarre on March 21, 2005, 05:08 AM
Updated April 23, 2005, 08:03 PM

 Bounding Boxes in DirectX9
5

Started by ricil89 on April 21, 2005, 02:47 PM
Updated April 22, 2005, 05:02 PM

 Doom 3 map Importer plugin for 3ds max 7.x
2

Started by Miguel Angel Pastor on April 21, 2005, 10:57 AM
Updated April 21, 2005, 04:17 PM

 ati vs nvidia compatability problems
4

Started by Roel on April 21, 2005, 03:26 AM
Updated April 21, 2005, 01:21 PM

 Portal Render Frustum question
9

Started by ArkangeL on April 12, 2005, 05:40 PM
Updated April 21, 2005, 10:36 AM

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