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 Old School Demo Effects
14

Started by ReaperUnreal on January 22, 2005, 11:23 AM
Updated February 01, 2005, 08:15 AM

 T3D file format
8

Started by adrian1 on January 20, 2005, 03:52 PM
Updated January 31, 2005, 07:54 AM

 help me please,who know how to orienatation object.please tell me
5

Started by gnakcpe10 on January 31, 2005, 12:17 AM
Updated January 31, 2005, 07:33 AM

 Half Life BSP visibility question
1

Started by Sp0rtyt on January 31, 2005, 02:40 AM
Updated January 31, 2005, 02:40 AM

 Who know setOrientation in Directx7 how it work?
11

Started by gnakcpe10 on January 27, 2005, 12:45 AM
Updated January 31, 2005, 12:05 AM

 Finding Visability of meshes
2

Started by Rendman on January 30, 2005, 05:40 PM
Updated January 30, 2005, 09:07 PM

 Number of vertex&Number of texture coordinate isn't equal in 3ds MAX, why?
2

Started by registerjhb on January 30, 2005, 05:35 PM
Updated January 30, 2005, 08:38 PM

 gDEBugger new version is out. We would like your feedback
2

Started by GraphicRemedy on January 28, 2005, 07:34 AM
Updated January 30, 2005, 02:03 PM

 wglMakeCurrent( NULL, NULL ) fails with GetLastError == 6
7

Started by pauljan on January 27, 2005, 02:23 PM
Updated January 30, 2005, 01:56 PM

 Getting the Bounding Box
1

Started by littlekid on January 30, 2005, 01:08 AM
Updated January 30, 2005, 01:08 AM

 Scene graph dependency dilemma
9

Started by Scythen on January 28, 2005, 03:55 PM
Updated January 29, 2005, 10:29 AM

 Exclusive rights to 3D/4D volumetric data visualisation product
4

Started by kjohnstone on January 25, 2005, 10:31 AM
Updated January 27, 2005, 12:13 PM

 Generating bounding boxes automatically
5

Started by Redeemer on January 27, 2005, 12:13 AM
Updated January 27, 2005, 09:42 AM

 Where can get 3D engine
4

Started by albertkhor on January 25, 2005, 06:36 PM
Updated January 27, 2005, 07:12 AM

 how to find plane equation perpendicular at a line extents
5

Started by publicENEMY on January 25, 2005, 08:16 PM
Updated January 27, 2005, 07:11 AM

 Multiple Textures
3

Started by Venki on January 26, 2005, 02:07 AM
Updated January 26, 2005, 03:15 PM

 Reflection mapping + bump
1

Started by Yarpen on January 26, 2005, 04:34 AM
Updated January 26, 2005, 04:34 AM

 how to find a point of 3 plane intersection.
4

Started by publicENEMY on January 02, 2005, 03:18 AM
Updated January 25, 2005, 11:13 PM

 theory question: about 3D engine
2

Started by albertkhor on January 25, 2005, 05:15 AM
Updated January 25, 2005, 08:16 AM

 Multitexturing with VBO
3

Started by bueyuekt on January 24, 2005, 10:25 AM
Updated January 25, 2005, 07:10 AM

 glBlendFunc!
12

Started by Ive on December 22, 2004, 11:19 AM
Updated January 25, 2005, 06:31 AM

 Using the StretchRect() method
4

Started by shvalb on January 24, 2005, 07:13 AM
Updated January 25, 2005, 03:35 AM

 DirectX :: How do I handle resizing a window?
5

Started by Skirmish on January 23, 2005, 10:12 AM
Updated January 25, 2005, 01:40 AM

 Loading an SMD model in OpenGL
3

Started by tscott1213 on January 24, 2005, 11:29 AM
Updated January 24, 2005, 01:48 PM

 Antialiasing + Postprocessing (D3D)
6

Started by Opioid on January 22, 2005, 10:50 AM
Updated January 24, 2005, 01:31 PM

 Reading back from Z-Buffer (Depth Buffer) with DirectX
1

Started by gjaegy on January 24, 2005, 09:52 AM
Updated January 24, 2005, 09:52 AM

 RenderToBitmap
1

Started by vishesh on January 24, 2005, 07:58 AM
Updated January 24, 2005, 07:58 AM

 Using the StretchRect method
1

Started by shvalb on January 24, 2005, 07:22 AM
Updated January 24, 2005, 07:22 AM

 Putting a background picture
6

Started by shvalb on January 21, 2005, 06:44 AM
Updated January 24, 2005, 06:26 AM

 mouse-object collision detection
7

Started by nuke on January 18, 2005, 09:51 PM
Updated January 24, 2005, 05:36 AM

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