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 Multi Texture (for lightmapping)
4

Started by boang on February 16, 2005, 07:33 AM
Updated February 17, 2005, 04:52 PM

 Best way to render an image as a 2D background (Sprite ?)
3

Started by philh on February 16, 2005, 12:37 PM
Updated February 17, 2005, 02:39 AM

 DirectX Font on Ortho Projection
1

Started by ChickenKiller on February 16, 2005, 01:15 PM
Updated February 16, 2005, 01:15 PM

 software transformation
6

Started by IvanM on February 16, 2005, 05:14 AM
Updated February 16, 2005, 12:51 PM

 Size-optimized OpenGL or D3D app
11

Started by BlackKnight on February 15, 2005, 10:36 AM
Updated February 15, 2005, 06:18 PM

 Making an Object look like metall (shiney)
2

Started by Firlefanz on February 15, 2005, 08:14 AM
Updated February 15, 2005, 08:53 AM

 How to create the frustrum matrix
18

Started by kiroukou on February 12, 2005, 05:52 AM
Updated February 15, 2005, 05:19 AM

 Un-handedness
10

Started by Joiey Seeley on February 14, 2005, 02:44 PM
Updated February 15, 2005, 02:54 AM

 left handed trasformations
1

Started by cignox1 on February 15, 2005, 02:39 AM
Updated February 15, 2005, 02:39 AM

 Bilinear interpolation in a quad
6

Started by playmesumch00ns on February 12, 2005, 08:54 AM
Updated February 14, 2005, 04:18 AM

 Rendering Character Hair
2

Started by Jib on February 13, 2005, 09:03 PM
Updated February 14, 2005, 03:17 AM

 Local vs World coordinates
5

Started by ljilekor on February 13, 2005, 11:16 AM
Updated February 14, 2005, 02:45 AM

 Texture color affecting Quad Color
1

Started by Venki on February 13, 2005, 11:54 PM
Updated February 13, 2005, 11:54 PM

 OpenGL 3D Studio Viewer
2

Started by slabman on January 31, 2005, 10:03 PM
Updated February 13, 2005, 07:24 PM

 3D draw/visibility for simple cad app
7

Started by parsnip on February 12, 2005, 07:47 PM
Updated February 13, 2005, 06:14 PM

 Tiled Terrain Texturing
6

Started by oybl on February 07, 2005, 12:35 PM
Updated February 13, 2005, 03:13 PM

 Rotating around 3 axis
6

Started by Cygnus on February 11, 2005, 02:41 PM
Updated February 13, 2005, 11:22 AM

 Problem with coordinates whit larger distance to 0/0/0
6

Started by Firlefanz on February 11, 2005, 02:10 AM
Updated February 12, 2005, 06:16 PM

 Question about nvsg library ?
1

Started by jams007 on February 12, 2005, 11:33 AM
Updated February 12, 2005, 11:33 AM

 CAD camera
4

Started by h2o on February 07, 2005, 02:11 PM
Updated February 11, 2005, 07:27 PM

 D3D: FOURCC Surface formats and locking
7

Started by Nils Pipenbrinck on January 06, 2005, 08:35 PM
Updated February 11, 2005, 12:39 PM

 Setting RotationY depending on two coodinates
3

Started by Firlefanz on February 11, 2005, 02:09 AM
Updated February 11, 2005, 06:12 AM

 catmull-rom splines...
3

Started by David Llewellyn on February 10, 2005, 11:18 AM
Updated February 11, 2005, 03:47 AM

 Checking Visibility of Light Sources
9

Started by XycsoscyX on February 08, 2005, 05:04 AM
Updated February 10, 2005, 05:26 PM

 Singular Key-frame transforms
5

Started by Flurry on February 06, 2005, 07:34 AM
Updated February 10, 2005, 11:07 AM

 axis rotation at a specific point
5

Started by Axel on February 09, 2005, 03:15 AM
Updated February 10, 2005, 06:01 AM

 Voxels - Will they ever make a comeback?
10

Started by Dud on February 09, 2005, 03:32 PM
Updated February 09, 2005, 11:34 PM

 How do I get a Direct3D roation matrix from a normalized direction vector?
2

Started by Jeff Nikodym on February 09, 2005, 01:22 PM
Updated February 09, 2005, 01:59 PM

 Large Shape - Perimeter / Circle collision
3

Started by ellipsoid on February 09, 2005, 09:45 AM
Updated February 09, 2005, 11:52 AM

 Mesh subsets and collision spheres
1

Started by khm on February 09, 2005, 09:20 AM
Updated February 09, 2005, 09:20 AM

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