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 Template loop unrolling
1

Started by TheComet on October 14, 2013, 07:11 AM
Updated October 14, 2013, 07:11 AM

 Free open in workspace & header flip for VS incl. express editions
3

Started by bananaboy on January 04, 2013, 01:13 AM
Updated October 03, 2013, 04:14 PM

 Help me understand navmesh generation
3

Started by Raptisoft on February 21, 2013, 07:42 AM
Updated February 28, 2013, 03:22 AM

 Free Shade 3D for Unity Software
6

Started by dsw59 on November 14, 2012, 05:34 PM
Updated January 10, 2013, 07:17 AM

 Visual Studio 2012
14

Started by DirtyPunk on September 14, 2012, 12:17 AM
Updated December 06, 2012, 09:11 AM

 linux doom
4

Started by hiddenbit on November 10, 2012, 06:48 PM
Updated November 12, 2012, 06:23 AM

 DirectX 9 D3DXIntersect with first person camera
2

Started by Anddos on October 23, 2012, 12:46 AM
Updated October 24, 2012, 07:29 AM

 RIM gameplay SDK
2

Started by Buster2000 on September 23, 2012, 11:59 AM
Updated September 23, 2012, 08:51 PM

 render biped bones (D3D9)
1

Started by Anddos on September 23, 2012, 10:03 AM
Updated September 23, 2012, 10:03 AM

 Exporting Animated Models to .X , (D3D9)
3

Started by Anddos on September 18, 2012, 03:04 AM
Updated September 20, 2012, 08:30 AM

 2D Vector arrays
3

Started by Guest42 on May 31, 2005, 12:41 PM
Updated May 31, 2005, 12:48 PM

 Converting Half-Life / Quake (any) *.MAP files into polygonal meshes
2

Started by Vast on May 29, 2005, 06:42 PM
Updated May 30, 2005, 12:51 AM

 Loading large maps .. and instancing
11

Started by Vast on May 28, 2005, 10:52 PM
Updated May 29, 2005, 09:40 PM

 How do I stop ALT from triggering a menu?
8

Started by Shawn Swift on May 29, 2005, 03:47 AM
Updated May 29, 2005, 06:13 AM

 Engineering tools
6

Started by Moe on May 27, 2005, 04:15 PM
Updated May 28, 2005, 02:37 PM

 Naked Functions
6

Started by HRESULT on May 27, 2005, 12:04 PM
Updated May 28, 2005, 08:06 AM

 Is it possible to generate compiled code on the fly?
8

Started by James Fingleton on May 18, 2005, 05:02 PM
Updated May 28, 2005, 07:07 AM

 running a window in a console-application
8

Started by d3lphi on May 27, 2005, 03:17 AM
Updated May 28, 2005, 04:49 AM

 Is that smart? (level editor/concept question)
7

Started by Vast on May 25, 2005, 05:43 PM
Updated May 28, 2005, 04:20 AM

 [cpp]RA-Blocs Algorithm
1

Started by imanedaoudi on May 27, 2005, 02:47 PM
Updated May 27, 2005, 02:47 PM

 SDL linking under VC++ 7
1

Started by Marmakoide on May 27, 2005, 11:20 AM
Updated May 27, 2005, 11:20 AM

 Linker problems with VC++2003.net and Paul Nettle's mmgr.h
3

Started by bignobody on May 27, 2005, 09:28 AM
Updated May 27, 2005, 11:01 AM

 EnumDisplayDevices to find PCI Express mounted DAs
1

Started by d3lphi on May 27, 2005, 07:45 AM
Updated May 27, 2005, 07:45 AM

 Simple input question
22

Started by Vast on May 24, 2005, 06:08 PM
Updated May 26, 2005, 08:49 PM

 Reference counting
2

Started by thehustler on May 26, 2005, 05:21 PM
Updated May 26, 2005, 06:22 PM

 LCP Algorithm for Contact Resting with Friction
3

Started by jungleboy on May 26, 2005, 12:22 AM
Updated May 26, 2005, 11:52 AM

 build glut3.7 in Visual C++ 7.0 workspace
2

Started by wycwang on May 25, 2005, 09:47 PM
Updated May 26, 2005, 12:58 AM

 kdb-tree
3

Started by imanedaoudi on May 22, 2005, 03:38 PM
Updated May 25, 2005, 05:21 PM

 Call For Proposals: AI Game Programming Wisdom 3
10

Started by SteveRabin on May 12, 2005, 02:31 AM
Updated May 25, 2005, 11:59 AM

 Generating a Navigation mesh for a terrain
11

Started by kitt3n on May 19, 2005, 02:36 AM
Updated May 25, 2005, 11:54 AM

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