flipCode - "Cool, It Works!"

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Welcome to "Cool, It Works!" a slightly odd column format for a slightly odd author :). Warren Marshall is a level designer at Legend Entertainment, but in his spare hours he's working on programming a game engine... which is exactly what he talks about in this column. For a better introduction from the author himself, click here. Enjoy!
  • 08/25/99 - Issue 01 - Introduction
  • 09/01/99 - Issue 02 - Linked Lists, Overloading Operators, Sprites, & More
  • 09/09/99 - Issue 03 - Files, Texture Effects, Coronas, & More
  • 10/06/99 - Issue 04 - Handling Textures & Effects
  • 11/09/99 - Issue 05 - 32-Bit GL Textures & Log Files