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Submitted by , posted on 23 December 2000



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I thought I'd tease people with my first shot at a 3dsmax plugin. It exports from 3dsmax directly to the Crystal Space world format. Sorry no code is available for download :(

Currently there are quite a few bugs/limitations which I'll hopefully add in the coming days. Right now, none of the textures are exported. I export omni lights, sectors, and things (For people who know how crystal space works). So far I've run into a couple problems. Naimly, Y and Z are different from Y and Z in Crystal Space, so everything came in sideways. Also, I have 3ds max setup to work in mm and crystal space works in m by default, so everything gets exploded to monsterous proportions :)

-Neil Marshall a.k.a WillyWonka



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