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Submitted by , posted on 30 September 2003



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This is a console oriented hacking simulation game, called Digital Hazard. The hacking is not real or even close to it, but it creates the feeling of being a hacker with a movie specific atmosphere. The trouble with creating this game was that DirectX (which is used for sound,graphics,etc) is not designed to support heavily text oriented games. There was a lot of tweaking and workaround to use a generic design gamecode and adapt it for this purpose. Because text needs to be rendered and most important, updated all the time, there are a lot of interesting approaches in this code. Also, it supports custom levels, mission, skins etc. A previous version of the engine sourcecode is available on our website and also we have a dedicated thread for gamedevelopment on our forums at http://forum.exosyphen.ro The most challenging part of this project was the code design, to adapt it to handle heavy text.



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