Submitted by , posted on 14 June 2002
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Here are a few screenshots from a c++ openGL project/game that i've
been working on recently. Aptly titled 'The Island' because thats
basically what it is. An Island where the user can do close to almost
anything he wants.
So far you can only run around, ride a jetski, jump some waves and
drive a little buggy but there is lots lots more to come. The main
thing missing from the project so far is a good culling technique.
I've tried a couple but I can't seem to find one I realy like. I have
lots of ideas for the gameplay too but its pretty hard getting ideas
into code by yourself when you are writing Varsity exams.
Some features so far :
MD2 & MS3D importing
Simple physics (Water,Gravity etc.)
A cool jetSki
A really cool Map/Island editor
Simple particle engine for splashes/sand kicking etc
Cool cameras (First person/third person/Action cam)
It's not really ready for a demo yet. Maybe I'll post one when I get
the culling working right. At the moment it's basically drawing the
entire scene which accounts for the really crappy framerates in the
Any ideas or comments are welcome!