Submitted by , posted on 12 April 2000

Image Description, by

This is the second stage in the evolution of my terrain engine; an earlier picture can be found at I'm playing around now with some DLOD stuff, it runs at about 15fps but is still horribly unoptimized (no tri-strips, etc...). I think something's horribly wrong with the quadtree clipping too, but I'm working on _that_... =]

Take it easy,
-Charles Nicholson

Image of the Day Gallery



Copyright 1999-2008 (C) FLIPCODE.COM and/or the original content author(s). All rights reserved.
Please read our Terms, Conditions, and Privacy information.