Submitted by , posted on 05 April 2003
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AnarchyChess, my first project made with OpenGL.
I made this game as simple as possible because it was mainly a learning
project, both for OpenGL and networking. One of the things i cut out was a
AI player, another thing were the rules...
But who needs rules anyway? I see alot of advantages in not having a system
that limits your movements. First of all, it feels more natural to pick up a
piece and move it, not just click here and then click there. Second, it
looks better IMO. Lastly, you can play more games than normal chess on a
chessboard. AnarchyChess might just work for those too.
Anyway, enough ranting, here's the features:
Nice grapics (programmer-art anyway :P )
Play network or hotseat
Ability to add and delete pieces
Save and load capability
MP3 player (if winamp/whatever isn't good enough for you :) )
Since it's not extremely optimized, you'll need a pretty fast computer for
it. I get about 30 fps on a 1.0GHz GeForce 2.
Get it from my page: http://w1.520.telia.com/~u52021305/
Feedback is extremely welcome!