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Submitted by , posted on 09 January 2002



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I've been overhauling my renderer DLL and over the last few days have made some good progress. It's nothing state of the art, but it's more than adequate to do the stupid little projects that I like to do.

The shader system is not all that fast either. The "388 fps" in the screenshot looks good and all, but if I add more objects into the scene it plummets pretty rapidly. :) Gotta work on that ...

The screenshot shows a 5 layer texture effect. It looks a lot cooler in motion, but there are a variety of blending modes going on there along with texture matrix manipulation. The latest update on my hosted site explains it in more detail, http://epicboy.flipcode.com.



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